
Kinect: Dance
An early meditation from 2012 on possible collaborations between technology and the human form. I wanted to explore how human movement can generate "new" aesthetics made possible by emerging technologies such as 3D depth cameras and code-processed video.

Using a hardware / software workflow pioneered by creative coder James George, coupled with custom code developed by Superfad, we captured 3D depth data using the Microsoft Kinect, and coupled it with high definition video of modern dancer Emily Bass from the DSLR. This process allowed us to record footage from a single camera position, and move through that footage in 3D space post-capture, with no degradation in quality regardless of zoom on the subject. Using the RGBD Toolkit, along with the point-cloud processing abilities of the Python Cinema 4D Point Cloud Importer and the Plexus plugin for AfterEffects, we applied various visual treatments to this captured footage to compile the final project.
